Navy set out to build only one class of battlecruiser: the Lexington class. The high speed would give them more tactical options, including the ability to control engagements, while maintaining hitting power. Even as power plant efficiency improved, navies were considering the 'battlecruiser' - a capital ship with battleship armament that traded some armor mass for sleekness and speed. The data presented in the AA Defense sidebar section may be incorrect.įor a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".Īt the turn of the century, capital ships were slow due to the enormous mass of guns and armor that they carried and the wide hull forms required to keep that mass afloat. Not like this is the only (or the best) game out there.Warning. When the level of stupid gimmicks or stupidity reaches my threshhold limit I will simply spend my time in another venue. WG can change anything they like (since THEY own them) and I dont care one iota. Im starting to wonder, with the uproar over the megacruisers and the fire ADJUSTMENT (Same ships, same stats) and now this hooey, if people know the difference between nerf and adjustment.Įdit: I have a fair number of premium ships. ![]() To the point: Belfap and Misery are not getting nerfed they are adjusting the way all RADARS work in game. Im not sure if there is a general comprehension problem, or if its the alarmingly normal (now) tendency to scream END OF DAYS everytime WG changes something. ![]() There is a difference between a global change to a mechanic and nerfing specific premium(s). Will never ever ever ever buy a ship now knowing you are so willing to even touch the missouri and the belfast ![]() Lol and wargamming preach to all ends how they never would touch premium ships and yet this is norm now.
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